Chinese Official Mahjong

How to Play Chinese Official Mahjong (MCR): An Illustrated Beginner's Guide

Grandpa at a green felt table, with a full mahjong set laid out by suit, teaching his grandson and granddaughter the tiles

Chinese Official mahjong (the Mahjong Competition Rules, MCR, also called Guobiao) is the rule set used at the World Mahjong Championship: an 8-fan minimum, 81 scoring elements (fan), and a base of 8 plus fan. This page walks through a whole hand from start to finish. Every rule matches the engine of our free Chinese Official mahjong game, so you can sit down and play as soon as you finish.

On this page
  1. What it is and what you need
  2. The 144 tiles
  3. Seats, dealer and the deal
  4. A turn: draw one, discard one
  5. Chow, pung and kong: claiming discards
  6. Ready hands and winning shapes
  7. The 8-fan minimum and counting fan
  8. The easiest 8-fan routes
  9. Special rules of Chinese Official
  10. Beginner tips
  11. Play a game now
  12. FAQ

1What it is and what you need

The Chinese Official rules were published in 1998 by China's State Sports General Administration and are used at MCR tournaments around the world. Compared with home-town styles, three things stand out:

At a table you need four players, a 144-tile set and three dice. Online you need nothing: open the Chinese Official mahjong home page and three computer players are ready — free, no download, no sign-up.

2The 144 tiles

A Chinese Official set has 144 tiles: 36 of each of the three suits, 28 honors and 8 flowers.

Characters: 1 to 9, four of each
Dots: 1 to 9, four of each
Bamboos: 1 to 9, four of each
Honors: the four winds (East, South, West, North) and three dragons (Red, Green, White), four of each
Flowers: the four seasons and the four plants, one of each

For a closer look at the tiles, see The tiles in the guide.

3Seats, dealer and the deal

The granddaughter straightens a wall of face-down tiles while the grandson rolls three dice and Grandpa smiles
Build four walls, then roll the dice to see where to break
  1. Pick the dealer: in the first hand, roll the dice for dealer. The dealer is East; going counter-clockwise the others are South, West and North — that is each player's seat wind.
  2. Build the wall: shuffle the 144 tiles and build a wall two tiles high in front of each player, forming a square.
  3. Break the wall: the dealer rolls three dice and counts round the table from himself to pick the wall where dealing starts.
  4. Deal: starting with the dealer, everyone takes 4 tiles at a time for three rounds, then 1 more; the dealer takes one extra. The dealer has 14 tiles, everyone else 13.
  5. Replace flowers: starting with the dealer, everyone lays out their flowers and draws replacements from the back end of the wall, again and again until nobody holds a flower.
The granddaughter lays a plum-blossom flower tile beside her hand and takes a replacement from the end of the wall
Draw a flower? Lay it out and take a replacement from the back of the wall

Chinese Official has no dealer bonus and no dealer repeats: after every hand — win or draw — the deal passes to the next player. Every four hands the prevailing wind changes (East, South, West, North round), and a full match is 16 hands. Online you can play one hand, one round (4 hands) or four rounds (16 hands).

4A turn: draw one, discard one

The grandson picks up a tile from the wall in front of his standing hand, with discards in front of every player
Your turn: draw a tile, then discard a tile

The dealer starts with 14 tiles and discards first. Play then goes counter-clockwise (to the next player on your right):

  1. Draw a tile from the wall, so you hold 14. Flowers are laid out and replaced.
  2. Decide: if the tile completes your hand (with at least 8 fan) you can declare a self-drawn win, or you can kong four of a kind.
  3. Discard a tile you don't need into the pool in front of you, back to 13.

If nobody wants your discard, the next player draws. It's always draw one, discard one, until someone wins. If the wall runs out with no winner, the hand is a draw and nobody scores.

5Chow, pung and kong: claiming discards

The granddaughter has just discarded and the grandson reaches for the tile while laying out a matching pair
Hold a pair? Pung: show the pair and take the third tile

When someone discards, you can claim the tile to complete a set, lay the set face up, and discard:

When several players want the same tile, win beats pung and kong, which beat chow.

To see the claim buttons in the online game, read Play your first game.

6Ready hands and winning shapes

The basic winning shape is four sets (chows, pungs or kongs) plus a pair, 14 tiles:

A winning hand: four chows and a pair of 5 Characters

One tile away from winning is called being ready (in Chinese, *tingpai*). You may be waiting on more than one tile — this hand waits on and :

Ready: 2-3 Bamboo can take 1 or 4 Bamboo

But Chinese Official adds a second hurdle: the hand must also be worth 8 fan. The hand below has a perfectly good shape yet only 4 fan, so it cannot win on a discarded :

Concealed Hand2
Short Straight1
Single Wait1
Total4 pt

Below 8 points — not allowed to win.

Four sets and a pair, but only 4 fan — no win

So a ready hand needs two things: the right shape and enough fan. The online game's ready-hand hints list every winning tile with its fan, and dim the ones that fall short of 8.

Besides four sets and a pair, there are Seven Pairs, Thirteen Orphans, Knitted hands and Knitted Straight — see Winning hands.

7The 8-fan minimum and counting fan

Grandpa lays his fourteen-tile winning hand face up on the felt while the grandson counts on his fingers and the granddaughter claps
After a win, add up every fan in the hand

Where fan come from

After a win, add up every fan the hand qualifies for. The 81 fan run from 88 down to 1; the full list is in the Chinese Official fan table. The ones beginners meet most: All Chows (four chows, pair not honors), Half Flush, All Pungs, Mixed Straight and Seven Pairs.

The exclusion rule: count each thing once

A key principle: if one fan already implies another, the implied fan is not counted. All Chows requires four chows and a non-honor pair, so the hand can't contain honors and No Honors isn't added. Seven Pairs is always concealed, so Concealed Hand isn't added either.

You don't need to memorise this — the game and the results screen apply it for you, and list the excluded fan separately.

Flowers: points, but not toward the minimum

Each flower is worth 1 fan, counted in the total and in payments, but not when checking the 8-fan minimum. Three flowers plus a 6-fan hand still can't win.

A hand scored live

This hand is a Mixed Straight: 1-2-3 Characters, 4-5-6 Dots, 7-8-9 Bamboos, one more chow and a pair, plus two flowers, winning on a discarded :

Mixed Straight8
Concealed Hand2
All Chows2
Flower Tiles ×22
Total14 pt

Reaches the 8-point minimum — a legal win.

Not counted (implied by a bigger fan): No Honors

Mixed Straight + Concealed Hand + All Chows, plus two flowers

Who pays what

Payments are simple: a base of 8 plus fan.

Payments for the hand above:

PointsDiscarder paysEach other player paysWinner gets (discard)
14 pt22838

8The easiest 8-fan routes

Eight fan sounds like a lot, but you only need one good route. Look at your starting hand and see which it's closest to:

RouteFanHow
Mixed Straight81-2-3, 4-5-6 and 7-8-9, each in a different suit
Mixed Triple Chow8the same chow in all three suits, such as
Mixed Shifted Chows + All Chows8chows in three suits each one step up, such as , the rest also chows
Seven Pairs24seven pairs — take this road when you start with lots of pairs
Half Flush + Dragon Pung8one suit plus honors, with a pung of Red, Green or White
All Pungs + a value pung8four pungs, one of them dragons (or your seat or prevalent wind)
All Types + Concealed Hand8Characters, Dots, Bamboos, winds and dragons all present, with no claims

Small fan stack up too: Concealed Hand 2, All Chows 2, All Simples 2, Dragon Pung 2 — add a couple to a 6-fan pattern and you're there.

Half Flush6
Dragon Pung2
Short Straight1
Pung of Terminals or Honors1
Total10 pt

Reaches the 8-point minimum — a legal win.

Half Flush + Dragon Pung: even with a claimed pung of 9 Characters, still 8+

9Special rules of Chinese Official

10Beginner tips

The grandson hesitates over which tile to discard while Grandpa points gently at one; the granddaughter holds a notebook full of tile doodles
Choose a route first, then choose the discard
  1. Pick a route early: see whether you're closest to Mixed Straight, Mixed Triple Chow, Half Flush or Seven Pairs, and follow one road instead of chasing everything.
  2. Throw lone honors first: unless you're going for Half Flush or All Pungs, a single wind or dragon is your least useful tile.
  3. Keep dragon pairs: a pair of Red, Green or White can become a Dragon Pung worth 2 fan — a great helper toward 8.
  4. Chow sparingly: a chow costs Concealed Hand, and many hands then end up exactly 2 fan short. Check you can still reach 8 first.
  5. Check fan before you wait: when you could wait on two different tiles, choose the wait that scores enough. The online hints show the fan for you.
  6. Watch the player on your right: only they can chow your discards, so don't feed them the run they need.
  7. Be careful once someone shows three sets: tiles nobody has discarded yet are the dangerous ones.

For more, see The 81 fan and the FAQ in the guide.

11Play a game now

You know the rules — the fastest way to learn is to play. Our free online Chinese Official mahjong has beginner, normal and expert computer players, and its hints show how many fan each winning tile is worth, and warn you when a complete hand falls short of 8.

Start a game — for your first try, choose Beginner and a single hand.

12FAQ

Why do you need 8 fan to win?

The 8-fan minimum is at the heart of the competition rules: it rewards building real hands instead of rushing out. Flowers don't count toward it. Online you can lower it to 4 or 0 fan to practise.

Do flowers score?

Yes. Each flower is worth 1 fan, added to the total and to payments — they just don't count toward the minimum.

How does scoring work?

A base of 8 plus fan. On a discard win, the discarder pays fan plus 8 and the other two pay 8 each; on a self-drawn win all three pay fan plus 8. No dealer bonus, no limit.

What does "not counted" (exclusion) mean?

When one fan already includes the conditions of another, the included fan is not counted — All Chows doesn't add No Honors, Seven Pairs doesn't add Concealed Hand. The game applies this automatically.

Can I chow from anyone?

No — you can only chow from the player on your left. Pung and kong can be claimed from anyone. If one player wants to win, another to pung and another to chow, the win comes first, then pung or kong, then chow.

Does the dealer stay on after winning?

No. The deal passes to the next player after every hand, and the prevailing wind changes every four hands — four rounds, 16 hands in all.

What are the easiest 8-fan hands for beginners?

Mixed Straight and Mixed Triple Chow are 8 fan each, enough on their own; Mixed Shifted Chows with All Chows, Half Flush with a Dragon Pung, and Seven Pairs are also common. See which your starting hand is closest to.

Is it free to play online?

Yes. Chinese Official mahjong is completely free in your browser — no download, no sign-up — and your stats stay in your browser.

Try it at the table

Chinese Official Mahjong — Play Chinese Official Mahjong (Mahjong Competition Rules, MCR) free in your browser against three computer opponents. 8-point minimum, all 81 fan scored automatically with the official non-repeat rules. No sign-up, works on phone and desktop.

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